Language models have shown remarkable progress in generating human-like text. One of the most advanced language models is ChatGPT, based on deep learning techniques and pre-trained on vast amounts of text data. This technology has been used to generate text for various applications, including chatbots and language translation tools. One potential application of language models is to use them in dialogue trees for non-player characters (NPCs) in triple-A games, which could lead to more engaging and immersive gameplay.
If a major triple-A game (as defined by industry standards) is released by the end of 2025 that features dialogue trees for NPCs that have been confirmed to incorporate language models or similar natural language processing technologies, the market will resolve as "Yes."
If no major triple-A game is released by the end of 2025 that features dialogue trees for NPCs incorporating language models or similar natural language processing technologies, or if the use of such technologies in triple-A games by the end of 2025 is only in a limited or experimental capacity, the market will resolve as "No."