We're just launching a new type of question, akin to a regular Q&A, except you can pay a bounty toward helpful answers.
Let us know your thoughts. I will award bounties to insightful comments, especially ones that inspire change!
Add an option on manifold.markets/questions to sort/filter by question type (yes/no, new multi, old multi, bounty, possibly other types as they arrive). Also when filtering for bounties the sorting options should change slightly (since eg "Daily change" doesn't make much sense for a bounty).
I think having comments collapsed by default is probably good in general for these markets, but when you follow a notification to a new sub-comment it should automatically un-collapse the chain that the new comment is in. Right now I'm clicking on notifications for new comments on this thread and then having to manually find what comment they were replying to.
I don't see a way to close / delete one of them, you should probably be at least able to close them (and maybe delete if no bounties were awarded/no answers posted idk)
edit: also that would return the remaining bounty pool to the creator
An idea I recently had: As we all know, coming up with good resolution criteria can be tricky, especially for somebody who is new or just interested in the outcome and not familiar with prediction markets.
So when creating a market it might be helpful to suggest first setting a bounty for good resolution criteria or potential issues with the market or even for creating the market itself. (In some kind of help text?)
This could maybe even be directly integrated when creating a market: first have a bountied phase that asks for good resolution criteria or issues, switching to regular betting once the creator chooses one.
Give M5 bonus per unique commentor.
Basically the unique trader bonus for markets, but based on unique people who comment on a bountied question. @IngaWei
People may create fewer or smaller bountied questions because of the cost.
So this bonus could be helpful at encouraging more questions to be created. Also, it's fun.