In what year a LLM will appear as an in-game feature of a "triple A" game?
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16
Ṁ575
2030
42%
2025
33%
2024
6%
Never
6%
2026
3%
2027
3%
2028
3%
2029
3%
2030+

As an informal classification, "triple A" games are considered high-budget (more than $50m), high-profile (more than 1 million copies sold) video games in any platform.

This question resolves in the release year of a triple A game that publicly announces the use of a LLM as an in-game feature.

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Does the LLM have to ship with the game code, or can it be used remotely?

Is there a minimum size of LLM? For example, Mistral is around 8GB.

@AaronBreckenridge the game can use an LLM remotely or embedded in the code, without any size minimum or maximum size limit.

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